Roy Rodenhaeuser
Solutions Engineer & Creative Technologist
London-based Solutions Engineer & Creative Technologist with 13+ years delivering interactive, real-time 3D, and immersive experiences for global clients across advertising, gaming, and industrial sectors. Track record in pre-sales, proof-of-concept development, hands-on creative engineering, and translating complex technical capabilities into compelling client solutions. At home keeping up with fast developments across fields, and building lasting relationships with businesses and individuals.
Professional Experience
Canvastique3D Feb 2024 – Present
Founder & Director
- Founded Canvastique3D as a UK-based software company specializing in real-time 3D applications for the creative industry
- Built a web platform using React, Three.js, Firebase, and Stripe for subscription management
- Integrated Gemini Flash Image Generation API for AI-powered texture editing features and AI photoshoot
- Designed and built a Raspberry Pi photometric stereo dome for PBR texture capture
- Built an early-stage Meta Quest 3 companion app in Unity with a WebRTC video stream from desktop to VR
Capgemini Engineering May 2024 – Present
Senior Product Software Engineer (Senior Techical Artist)
- Built real-time wind data visualization for the Louis Vuitton Cup (America's Cup) live broadcast
- Delivered technical art for Network Rail projects, including 3D asset pipeline, lighting and animation
- Led multiple internal real-time 3D projects involving VR headsets and transparent displays
- Contributed animation work to an AI digital avatar project
Unity Technologies Dec 2022 – Apr 2024
Senior Technical Artist
- Built a 3D asset optimization pipeline for Airbus and Fendt projects
- Developed Python automation tools for Blender and PiXYZ to optimize large CAD datasets for real-time rendering
- Performed manual 3D asset optimization where automated tools were insufficient, including retopology, UV unwrapping, and material setup in Unity
Unity Technologies Oct 2021 – Dec 2022
Senior Solutions Engineer
- Provided pre-sales and technical support for gaming and entertainment clients across EMEA
- Developed interactive 3D/AR/VR proof-of-concepts for partner clients and delivered technical workshops and enablement sessions